|Availability:||Macedonians, Ptolemies, Seleucids, Hellenes|
|Trained At:||Fortress, Siege Workshop|
|Advance Required:||City Phase|
|Bonuses:||2.0x vs Structures|
|Countered By:||Cavalry Swordsman|
|Attack:||10 Pierce, 5 Crush|
|Armor:||5 Hack, 20 Pierce, 2 Crush|
|Cost:||500 wood, 300 metal|
|Can garrison 20 infantry for protection and to allow arrowfire, otherwise fires no arrows.|
Siege Towers are essentially land ships or mobile fortresses that can garrison a large force of infantry and pour protected arrowfire into a battlefield - they are brutal and fortunately only generally available to Diadochi states such as the Ptolemies, Seleucids, Macedonians and Hellenes. They can Garrison up to 20 infantry, to pour from 0 to 10 arrows at a time towards enemy units - typically only other siege units such as Battering Rams can counter such firepower.
Siege Towers are typically constructed at your Fortress.
- Carthaginians: None
- Celts: None
- Hellenes: Helépolis (Siege Tower)
- Iberians: None
- Mauryans: None
- Persians: None
- Ptolemies: Helépolis (Siege Tower)
- Romans (Republican): None
- Seleucids: Helépolis (Siege Tower)
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