|Barracks • Blacksmith • Civ Center • Corral • Defense Tower • Dock • Elephant Stables • Farmstead • Field • Fortress • House • Market • Storehouse • Outpost • Temple • Wall • Pillar of Ashoka|
|Chandragupta Maurya • Ashoka the Great • Acharya Chanakya|
|Vachii Gaja • Rath • War Elephant • Worker Elephant • Yōddha • Maiden Guard|
|Archer Spearman Swordsman|
|Fishing Ship Merchant Ship Bireme Trireme|
|Female Citizen Healer Trader|
|Athenians Britons Carthaginians Gauls Iberians Macedonians Mauryans Persians Ptolemies Romans (Republican) Seleucids Spartans|
|Atlas Only Civilizations|
The Maurya Empire was a geographically extensive Iron Age historical power founded by Chandragupta Maurya which dominated the Indian subcontinent between 322 and 185 BCE.
At its zenith under the reign of Ashoka, the empire stretched along the natural boundary of the Himalayas, to the east into Assam, to the west into what is present-day Balochistan, Pakistan and the Hindu Kush mountains of what is now eastern Afghanistan.
The Maurya dynasty built the Grand Trunk Road, one of Asia's oldest and longest trade networks, connecting the Indian subcontinent with Central Asia.
Chandragupta Maurya's embrace of Jainism increased socio-religious reform across South Asia, while Ashoka's embrace of Buddhism and sponsorship of Buddhist missionaries allowed for the expansion of that faith from Asia to all the way to Europe
They are currently unfinished but playable and as of alpha 13, have had their buildings fleshed out and still under development.
- They have infantry with poor spearmen, excellent archers and decent swordsmen but lack skirmishers
- Their cavalry is decent, but they specialize in elephant units being the few civilizations that possess a "Cavalry Archer" class unit and have access to mobile dropsites
- They have a decent to excellent navy.
- They lack all forms of siege weaponry, their war elephants should fulfill this role instead due to their melee crush damage.
- more once they're completed!
- Chakravarti Samrāt (Emperor of Emperors)
- History: The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title "Emperor of Emperors" and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.
- Effect: Mauryans have a +10% population cap bonus (e.g., 330 pop cap instead of the usual 300).
- Kṣhatriya (Warrior Caste)
- History: Kshatriya or Kashtriya, meaning warrior, is one of the four varnas (social orders) in Hinduism. Traditionally Kshatriya constitute the military and ruling elite of the Vedic-Hindu social system outlined by the Vedas and the Laws of Manu. The earliest Vedic literature listed by organisation of function, not of caste, the Brahmins first (priests and teachers of law),and the Kshatriya (holders of kṣatra, or authority) as second in rank before the Vaisya (Cattle-herders, merchant-traders, farmers and some artisan castes), and the Sudra (labourers, some farming castes and other artisan castes).
- Effect: Mauryans gain access to 4 champion units, instead of the standard 2.
- History: Ashoka the Great sent embassies West to spread knowledge of the Buddha.
- Effect: All allied Temple technologies -50% cost and research time.
- Elephant Roundup.
- History: .
- Effect: Mauryan units can "capture" Gaia elephants in the wild and garrison up to 5 of them inside the Elephant Stables. This unlocks the "Elephant Breeding" bonus that reduces elephant unit costs by 5% and train time by 5% for each garrisoned elephant for a total maximum bonus of 25%.
- Archery Tradition.
- History: India is a land of archery. The bulk of any Indian army is made up of highly skilled archers, armed with bamboo longbows.
- Effect: Greater range and faster train time for Bamboo Longbowmen.