CivCenterIcon Civic Centre
Availability: All Civilizations

Function: Dropsite, trains basic units, expands territory, contains phase upgrade research.
Phase: Town
Costs: 500 Wood, 500 Stone, 500 Metal. See Resource.


The Civic Centre is the main building of a civilization, it is also the only building the player has when they first start a game. It serves many important functions:

  • they define a player's territory;
  • they contribute +20 population capacity;
  • functions as a dropsite for any type of resource;
  • allows the creation of basic civilization units;
  • has a small arrow attack and may be garrisoned for protection of your female citizens. Infantry garrisoned in a Civic Center add to the number of arrows fired.
  • offers research related to civilization advancement.
  • When captured, all buildings, except fortresses and defense towers, that are suported by the Civic Centre, will collapse.
  • In some civilisations there is a limit of 1 Civic Center (your starting center). These are:
    • Carthaginians
    • Ptolemies


Each civilization has a different name for this building:

Civilization Name
Athenians Agorā́
Britons Caer
Carthaginians Merkāz
Celts Caer
Gauls Caer
Hellenes Agorā́
Iberians Oppidum
Macedonians Agorā́
Mauryans Rajadhanika
Persians Xsacapava
Ptolemies pr-'a
Romans (Republican) Forum
Seleucids Agorā́
Spartans Agorā́


  • The Celts civic center has a special technology pair. One item will have the civilization phase into the Britons town phase, while the other will have the civilization phase into the Gauls town phase.


Community content is available under CC-BY-SA unless otherwise noted.